![]() Lookup: 0=Other, 1=OneHandSword, 2=OneHandDagger, 3=OneHandAxe, 4=OneHandMace, 5=TwoHandSword, 6=TwoHandAxe, 7=Bow, 8=Staff, 9=Crossbow SSE version: 24 byte struct uint16 - Critical Damage uint16 - Unknown float32 - Critical % Mult uint32 - FlagsĠx01 Critical Effect on Death uint32 - Unknown formID - Critical Spell Effect (SPEL) uint32 - Unknown Points to another WEAP record to use as a templateġ6 byte struct uint16 - Critical Damage (0-13) uint16 - Unused float32 - Critical % Mult (0-1.5) uint32 - FlagsĠx01 Critical Effect on Death formID - Critical Spell Effect (SPEL) ![]() Points to a MATT.īlock bash impact data set. ![]() WEAP records hold information about Weapons.
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